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Showing posts from December, 2019

Fresh take on learning Unreal Engine with Linux

I took a stab at learning UE4 a few years ago but ran out of time. This is my next take on it. I enrolled in  https://www.udemy.com/share/101WeuAkMbdl9WQX4=/  for some help getting started.  I have restarted the course and started at the beginning. I have access to a Clion license through work, so I am using that for my preferred editor. sudo apt-get install --install-suggests --install-recommends mono-devel sudo mkdir -p -m 0755 /opt/clion/bin sudo ln -s /usr/local/bin/clion.sh /opt/clion/bin/clion.sh sudo find /opt/clion -type d -exec chmod 0755 {} \; # initial setup     /bin/rm -rf  /scratch/mkrivacek/UnrealEngine     cd /scratch/mkrivacek     time git clone --single-branch --branch 4.24 https://github.com/EpicGames/UnrealEngine.git         # my_user_name         # github access token     cd UnrealEngine && time ./Setup.sh ; time ./GenerateProjectFiles.sh ; time make         ## accept Register Unreal file types when asked     ./Engine/Binaries/Linux/UE4Ed